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The Utopian Federation story now shifted towards the struggle between the Nobles and the Commoners.

The enemy is not the only thing that awaits the adventurers, as the real culprit carefully crafted their schemes from behind the shadows and pretentous faces which hides their true intention of taking over the Utopian throne...

Showing posts with label Character Profiles. Show all posts
Showing posts with label Character Profiles. Show all posts

Sunday, September 2, 2012

Divinekid

Divinekid works at the Utopian Federation Military Headquarters as an Army Intelligence Officer. She is well known for her overwhelming paperwork’s and sharp tongued demeanor. Divinekid may look like she is all office person and lacking in combat skills, the truth is she had received adequate training in all basic fighting and technical skills to have survived the fighting at Zelagross.


Divinekid never left her desk. She had never participated in any combat missions and had chosen the boring task of juggling official letters and papers rather than the adrenalin rush of going into combat. Divinekid is joining the army to earn money and what safer place in keeping herself alive than staying far away behind enemy lines.


A mysterious person infiltrated her office one night, revealing Divinekid origins are that of the Exilion race. A race that had been conquered exterminated and assimilated by the Utopian Federation during the Utopian Conquest and Conqueror period, and the possibility of her being the last of her race.


Curious, Divinekid volunteered to fly a freighter and join the Utopian Fleet on the attack at Zelagross in order to determine that the visitors warning about Zelagross being a trap is a true statement.


Exilions are a race of humanoid beings that had the ability to summon animals to come to their aide. (In this case, Divinekid’s animal calls being the Penguins) The obvious difference that an Exilion have in comparison to humans is their long sprouting ears on top of their head; almost Cat-Like and a tail at their back. The Exilions are known to hide these unique traits to avoid human detection.

Tuesday, May 15, 2012

Madcap Murdoch

It's a bird...it's a plane...no! It's just a mandrake. Like in any legendary and magical folklore, Mandrakes are usually some kind of witchy plant that when pulled out, the roots (in a demented humanoid form) are going to produce such a shrieking racket that could kill a human being.

It's was claimed that back in the medieval times, a donkey was tied to the Mandrake plant and whipped, to pull the Mandrake out, sacrificing the donkey but not the human who harvest them.


Enough of that chaps, we are now viewing the profile of AIC Chronicles first non-human character! Madcap Murdoch, the Mandrake! cute little bugger ain't it? Rose was tired with so many human character piled up that she suggested to us that "if there is anymore introduction for new characters in AIC Wars Chronicles, let it be un-human".

The original character concept for Madcap Murdoch was a Librarian just like Ain Khairi, but more on seniority...however after considering the much to ordinary appearance of new characters, we go for a less stereotype and non static alternative character form like...a mandrake!

Note that Madcap Murdoch "human form" was used to make Skoolkidz.


Unlike any other Mandrake that we saw in the media or books...Madcap Murdock is a highly educated bookworm. Spending time caged up inside the Utopian State Library Archives must've sparks Madcap interest in books, knowledge and education.

Such an interest earns Madcap the nickname "walking dictionary".


Madcap Murdoch small sizes was always being underestimated by the opposing enemy. Although Madcap possesses the Mandrake plant famous "scream of death" most of the time the skills is used to cover up retreats in oppose to offensive maneuvers. Madcap screams stuns the enemy for some period of time...which makes a good escape and avoiding skills.


Strangely, Madcap Murdoch was created by a Maritime Exploration and Ocean's Geography Librarian, Ain Khairi. She must've been studying Botanical and subjects about exotic plants...either way, Madcap Murdoch claimed that it embodies all the personality traits of it's creator, which is why they are always entangled up in an argument...(with Madcap won most of the time!)

Friday, April 20, 2012

Yuusuke

Yuusuke is the mercenary network "Rising Star" known for his reputation for getting the big deal with little or zero amount of risk involved. Yuusuke came from the same hometown as Alonqexe, although Yuusuke was about 6 years younger than him.


Yuusuke came from a poor nation whom land was ravaged by unsettling climate of long cold winter and barren hot summer tundra. The economic activities are almost non existence. Due to the high survival nature of the nation, most of Yuusuke countrymen excels on being a hunter or mercenaries. The hard survival type of living comes naturally, and fame and fortune is the main drive to escape from such a painfully life.



Like Alonqexe, Yuusuke ditch school early, (while Alonqexe ditched his medical school during college years) while money is a staple problem for Yuusuke...things got worst when his mother undergo treatment and the medical bills starts rolling in. Yuusuke could not afford having to study and paying for both his mother and him for much longer. Yuusuke decided to quit school on his thirteenth birthday and joined the mercenaries.



Yuusuke joined Alonqexe and Lutherniel's group. The duo is known for their reputation of "play it safe", picking out less risky contract but doing so in a large quantity too compensate with the more riskier but well paid jobs.



After years of forming a trio, Yuusuke was frustrated by the low rate of income generated by the completion of every little contract made by the team. Worse, the whole booty was divided between three person, thus making the whole profit even lower. Yuusuke has no time for low profit, he need to cure his mother's illness before it's to late. So he left the team and look for his own mercenary deal.

When Yuusuke and Alonqexe met at the Utopian Capital during the Zelagross assault breiffing, they are still sour about the past incident.

Saturday, April 7, 2012

Lord Velther Von Dash

Lord Velther served the 3001st King of Utopia dutifully. Lord Velther is one of two most trusted knights of King Panthera (another one is Lord Mana) besides building up the Utopian Federation economic reforms, Lord Velther was given the mandate to represent the voice of the Commoners…to guard them from the extremist Nobles and political abuse.


Lord Mana is given the mandate to safeguard the Noble’s tradition, to help the Nobles assimilate to the new economical boom and to project good leadership examples for the good of the whole society.




Lord Velther service was cut short after King Panthera’s disappearance. The conservative Nobles under the leadership of Lord Flame seize the chance to nominate the young and immature Lady Rasa – only daughter of King Panthera as the next heir to the Utopian Throne, reasoning to the Senate that in case the King might someday returns…it’s easier to hands back the crown in comparison to having someone out of the House of Panthera to be appointed as King or Queen.


Lord Velther refuses to acknowledge Lady Rasa as queen because it is clear that she is merely a pawn and a puppet ruler with Lord Flame pulling the strings from the back.


Lord Flame persuaded the queen to put pressure to the Utopian Commoners in order to make Lord Velther submit…however as treatment of the commoners worsened day by day, Lord Velther rallies the Commoners and rebels against Queen Rasa.


Lord Velther asked Lord Mana to join him in the fight against the queen. Lord Mana refuses, stating that he will serve the queen just like he had served the late King…where as in reality Lord Mana is counting on Lord Velther’s rebellion forces to divide the military might of the Utopian Army during the Watermark invasion staged in secrecy by Lord Mana.

Utopian Grunts

The Utopian Grunts is the basic main home defense unit of the Utopian Army. They are conscripted from the Commoners community…mostly from the Utopian slump district, known notoriously for their drive for money due to harsh and poor living conditions.



The Utopian Grunts will do anything for money, even killing their own people, friends and families.


Rumors have it that Lord Flame triples the pay for the Utopian Grunts to ensure an undivided loyalty and making sure that they did not defect to Lord Velther’s side.



The Utopian Grunts received basic army combat training but never to the extend that they become a branch of special elite forces and professional military leaders.


They are there for the manpower, and they are expendables due to the fact that there are many replacements await in the slump districts.

Lie L C

Lie L C works for Lord Mana. She is a part of The Watermark air Force. Her original role in Lord Mana’s plan for a coup d'etat is to make sure that the Utopian airspace is cleared out of hostile forces before the main Watermark invasion fleet arrives.



Lie L C is one of many Lord Mana’s subordinates that see the warlord as a more “fitting” ruler for Utopia.


When Lord Mana secretly announced his desire to overthrown Queen Rasa; Lie L C immediately signed in as one of many volunteers participating in this daring and risky mission.



Lie L C piloting skills are above average. While serving the Watermark Kingdom she is a part of the squadron that escort Lord Mana main flagship: Dominator


Lie L C flies the Watermark / Utopian Fighter Aircraft: AX8765-Flatbed. A standard fighter for the Utopian Federation and used widely as a standard Utopian Airborne Unit, even throughout it's sovereign nations.

Friday, April 6, 2012

Reppu Kiri

Reppu is a mercenary. Like every mercenaries dreams, Reppu hopes to make it big…because fame will bring in a lot more money, reputation and respect amongst the mercenary network.




…this brings Reppu to offer his service to the Utopian Federation during the nation’s crisis.


Reppu is skilled in the skill of the Martial Arts. Wielding dual Katana and a blade, Reppu trains hard in order to be prepared for the unexpected enemies he might encounter.


Expect the unexpected and be prepared for any possibilities, Reppu took careful calculations and put every aspect into consideration when faced with the enemies.



Playing safe, most greenhorn mercenaries teamed up with each other to cover up their weakness and flaws if the task includes exterminating certain hostile targets or persons…but Reppu prefers to work alone so that he can reap up all the rewards for himself, without sharing!



Reppu is also very confident of his fighting skills.

Tuesday, April 3, 2012

Ravenmin

Ravenmin


Cyborg Specialty: Multi-Purpose Anti-Riot Unit

Weaponry: Assault Riffle: Fixed Bayonet: Grenade Launcher: Radar Jammer

Airborne Unit: Pegasus Jet Backpack: X6 Stormraid Air to Surface Gatling: Chaff Counter-Measures Burst


Ravenmin is the final android TEST TYPE units build by Avalon Industries. Serving as a “jack of all trades”, her roles covers all the combat abilities of the previous six android series (minus that of Silver’s Recovery and Restoration ability)


Ravenmin is also renown as the first “Airborne” design out of all seven (again minus that of Silver’s Teleportation ability) increasing her reputation as the most multipurpose combat android in Avalon’s arsenal.


Being a multipurpose combat android, Ravenmin weapons combines both short and long range weaponry: Martial Arts as well as Military Arsenal. At long range, she is equipped with the standard Assault Rifle with a fixed bayonet attached which can be used as a combat knife or even for throwing.



Perhaps the most state-of-the-art design within the Avalon Cyborg series is Ravenmin flight capability unit or better known as the Airborne Unit. This unit enables the cyborg to adapt itself to aerial type combat without piloting any standard human aircraft.


The Airborne Unit alone boast unbelievable heavy armaments of Gatling’s. There are 6 pairs on the front, each one with the capability to bust standard military type Armored Vehicles and bunkers. A smaller laser guided Gatling was installed at the back of the unit, mend to fend or strike back at tailing attackers.


The Airborne Flight unit had a standard flight operating time of 12 hours straight without any need for refueling. As a matter of fact, the gear was so light, it conserves all the energy. The Gatling armaments are detachable and (if needed) can be swapped for an extra pair of storage tanks for long in flight escort missions.


There are disputes that Avalon violates the Science and Humanity Treaty while constructing Ravenmin. Rumors has it that this last unit witnessed a bizarre scientific attempt of having human soul operating a machine body frame…even without strong evidence, the engineers in Avalon Industries sometimes experience a slight split personality changes in the Cyborg every once in a while.


Apart from the speculation mentioned earlier, it was said that the total development budget for Ravenmin had never been recorded. The project in nature is treated as "almost" Top Secret, with only a handful number of participants hand picked by Lord Armdagger in person.

Silver

Silver

Cyborg Specialty: Relieved and Recovery

Attributes: Sonar Waves, Surface Scans, Nanoheal, Teleportation


The fifth Cyborg is built for non combative purpose; the Silver TEST TYPE Relieved and Recovery is designed solely to do repair and recover damaged and malfunctioned units on the battlefield.


The main urge to construct a non-combative Cyborg is due to two reasons, humanoid tend to get hit as hard as any normal human does: and when they do, they need as much “medical patch up” as their human counterparts does.


Silver releases nano robots from the yellow “ear-like” equipment placed on her head. These micro sized mech are able to patch up a battered Cyborg in 30 minutes.


The more dire the condition of the damage, the more time it takes for the silver unit to finish up with the repairs…usually if that’s the case, the silver units will just grab the injured Cyborgs teleports back to the Cyborg Recovery Centre for a much better treatment.


Silver may look weaponless and even claimed that she is the non-violent unit of her team…little known to many that Silver could generate a tight frequency sonar Waves that could damage the sensitive human eardrums.

Monday, April 2, 2012

Vulpine

Vulpine

Cyborg Specialty: Heavy Based Artillery


Vulpine is the heavy hitters of the seven Avalon TEST-TYPE. Designed completely the opposite of Whoammy in the weapons department, Vulpine projectile based ammunition requires no backup energy source.


However the huge mass canons and heavy bombardment equipment may require Vulpine to be fixed upon a support platform, just like Whoammy.


While fighting on the move, Vulpine carries firearms similar to that of any army personnel. However, due to limited ammunition storage, Vulpine need to resupply herself.


The only advantage Vulpine had over a normal standard human army officer is the ability to carry 4 times more ammo weight, 200% more storage capabilities and was able to operate a 5-6 men crew weapon single handedly.

Sunday, April 1, 2012

Whoammy

Whoammy

Height: 1.61

Cyborg Specialty: Beam Weaponry

Whoammy is the first Avalon Industries cyborg series that uses energy-type weapon in its arsenal. Whoammy main design was inspired by the effectiveness of beam or laser type weapon against projectile based conservatives.


The ability to eradicate incoming projectile while destroying the attacker in the process is believed to be the best offensive and defensive method of fighting a modern warfare.


Whoammy may look like a ditzy sleepy cyborg; the fact is she consumes a lot of pure energy just to stay operational. In order to fight for a standard length of time, Whoammy carries a battery pack exclusive for her weapon’s ammo alone.


Most of the times she will be stationed on a fixed platform with energy cables connected to her back rendering her unmovable but are able to fight longer without frequently recharging herself.

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